![]() ![]() In the almost five years since Kathy Rain launched, we’ve been blown away by the reception of the game and the passion of the community. We’re thrilled to announce the Director’s Cut of the award-winning adventure Kathy Rain - the new and definite way to experience the rise of an iconic detective. ![]() This isn't something you need to rush out and play, just maybe pick up on some sale if you find the setting interest you. And many of the puzzles were actually fun, and something new. BUT, I got the basic idea of what they were trying to say/do, and just continued on.įor the most part, I think they have a decent setting and cast of characters, and if they do another one in this series/setting, I'd more than likely buy it. You really have to write that very well and weave it very well into the story and plot, and as such a sort of, shortish game, you just aren't going to pull it off effectively. The "emotional" stuff you need to empathize with CHAR NAME just is really hard to pull off, and just comes off as really awkward. While the "entire" story is basically bat shit crazy (I kinda liked that actually). Like they were trying to make sure this game was more edgier than most Adventure games. ![]() The inclusion of swearing, really felt off and "forced". I thought that was a good way to do that. But the inclusion of psychotropics, gives it that, is it really something Supernatural or was this a hallucination situation/feel. I liked that it was mostly an investigative murder/mystery type game, that then get's weirder and weirder. I couldn't figure it out for a long time. It was so logical and obvious, but it did include a new "mechanic" I was just getting used too. I actually got stuck on this VERY EASY puzzle, where they literally provide clues ON WHAT YOU NEED TO DO, ALL OVER THE SCENE. Also puzzles where you interact with a computer and have to actually type stuff in, always love that. If you are familiar with Adventure Games, you probably won't have any problems. Interface is really well done too, and very consistent. The different "hubs" where you could search and do other things were nice. Game design wise, this was really well done. I really liked the setting (1995, no cell phones, pseudo supernatural etc.). For the most part, I did like playing it. ![]()
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